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(2018) Experimental Works: UE4 Niagara: Pseudo-RBD

using UE4.21 and Houdini.
Particles have individual mesh chunk, then those foam a shape.
It is working in Niagara. So, this means we can use any force, collision and animations to props that made with Niagara.

2018 Experimental Works: UE4 Niagara: Pseudo-RBD