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Wataru Ikeda
Senior VFX Technical Artist @ Epic Games
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(2024) Variant Stylized Explosion
(2022) Stylized Explosion, like "Rough Outline with Ink Painting"
(2022) Watery-magic VFX with UE5 Niagara Fluid
(2022) Anime Look Stylized Explosions
(2021) Experimental Tech Art: TETRIS? with UE5 Niagara only
(2021) WIP: Like "Rough Outline with Ink Painting" - Stylized FX
(2021) Stylized Explosion- Updated
(2020) Stylized FX - Magic Sphere of Gravity
The Last of Us Part 2, Some of FX Works
(2020) Experimental Works2_Real-Time Voxelizing with UE4 Niagara
(2020) Experimental Works_Voxelized Explosion with Niagara
(2020) Work for VFX ART DIVE ONLINE (Epic Games Japan)
(2020) Stylized FX - Explosion
(2020) Cel Shading FX
(2019) Fantasy real-time VFX RnD
(2018) Experimental Works: UE4 Niagara: Pseudo-RBD
(2018) UE4 Niagara Works for UNREAL FEST EAST 2018
(2018) Experimental Works with UE4 Niagara
(2016-2017) Realtime VFX and Shader Works on Battlefield1
(2014-2015) Realtime VfX and Shader - Personal Works
(2013) Technical VFX Works on Capcom
(2007 - 2010) LOST PLANET 2 - VFX Works
(2006) Lost Planet - Some of FX Works
(2006) Gore FX Works at DEAD RISING (Xbox360)
(2005) OLD Personal FX Works
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